Riot Mort(@Mortdog) 's Twitter Profileg
Riot Mort

@Mortdog

Opinions are mine alone. Currently a Game Design Director at Riot Games & Lead Designer of Teamfight Tactics.

ID:16464000

linkhttps://www.youtube.com/c/MortdogTFT calendar_today26-09-2008 05:03:35

21,0K Tweets

196,0K Followers

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Riot Prism (Rodger)(@riot_prism) 's Twitter Profile Photo

Alright, PBE gamers, I'm writing up the patch notes, and I want to hear your craziest Artifact cooks... who knows, maybe I'll call out the strategy in the notes.

It's all good if you want to keep your OP strat to yourself, just DM me instead—I can keep it a secret for our LP

Alright, PBE gamers, I'm writing up the patch notes, and I want to hear your craziest Artifact cooks... who knows, maybe I'll call out the strategy in the notes. It's all good if you want to keep your OP strat to yourself, just DM me instead—I can keep it a secret for our LP
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Riot Mort(@Mortdog) 's Twitter Profile Photo

So Keaton Gill and David just ratted my 3* Syndra in a double up test, but Riot Iniko and I still won.

FEELS GOOD :P

But seriously, new player damage changes to Double Up coming in 14.9 feel good and hopefully create some pressure and alternative strategies!

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Riot Mort(@Mortdog) 's Twitter Profile Photo

Yesterday Fabio Figueira asked a common question I get. 'Have you considered changing the patch schedule?' The TLDR is that we have considered it, but there aren't any good alternatives. But let's talk about it in depth.

If we consider all possible options around our patch schedule,

Yesterday @techzztft asked a common question I get. 'Have you considered changing the patch schedule?' The TLDR is that we have considered it, but there aren't any good alternatives. But let's talk about it in depth. If we consider all possible options around our patch schedule,
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Riot Mort(@Mortdog) 's Twitter Profile Photo

For better or worse, TFT is a game with thousands upon thousands of variables, and each variable can cause the game to be out of line. Some of these variables are visible player facing ones such as health, armor, mana, etc. Other variables include things like animation times,

For better or worse, TFT is a game with thousands upon thousands of variables, and each variable can cause the game to be out of line. Some of these variables are visible player facing ones such as health, armor, mana, etc. Other variables include things like animation times,
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Riot Mort(@Mortdog) 's Twitter Profile Photo

More Artifact testing and then Day 2 of our fun little Artifact tournament. Top 7 players fighting for their share of the $1000. Good times.

twitch.tv/mortdog

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Riot Mort(@Mortdog) 's Twitter Profile Photo

Stream time. We're on PBE this weekend checking out the new artifacts, and doing a fun little 64 person tournament to give them a detailed test. I'm sure there's a few broke, so let's fix them!

twitch.tv/mortdog

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Riot Mort(@Mortdog) 's Twitter Profile Photo

One more surprise for 14.9 patch! In addition to the 20 new artifacts, we also have 5 new support items that you can use!

On the TFT team, we like to encourage a sort of 'bias to action', where if someone on the team has the time and energy and sees something they want to make

One more surprise for 14.9 patch! In addition to the 20 new artifacts, we also have 5 new support items that you can use! On the TFT team, we like to encourage a sort of 'bias to action', where if someone on the team has the time and energy and sees something they want to make
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Teamfight Tactics(@TFT) 's Twitter Profile Photo

Our B-patch goes live at 5PM PT, with a focus on reducing the impact of some of our 14.8 buffs, via nerfs to a few tricky-shooters, Gnar, and Ornn. For full details and (a book of) context scope the notes: shorturl.at/coyAQ

Our B-patch goes live at 5PM PT, with a focus on reducing the impact of some of our 14.8 buffs, via nerfs to a few tricky-shooters, Gnar, and Ornn. For full details and (a book of) context scope the notes: shorturl.at/coyAQ
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Riot Mort(@Mortdog) 's Twitter Profile Photo

We are shipping the following changes as 14.8B to hopefully increase diversity in the meta. Hoping to get these live later today in a few hours, but wanted to give as much notice as humanly possible for people preparing for competitive events. Will post again when it's live.

We are shipping the following changes as 14.8B to hopefully increase diversity in the meta. Hoping to get these live later today in a few hours, but wanted to give as much notice as humanly possible for people preparing for competitive events. Will post again when it's live.
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Riot Mort(@Mortdog) 's Twitter Profile Photo

TFT has had it's share of rough patches. When a rough patch occurs, there are usually two immediate questions from players and devs. 'How did this happen?' and 'What are we doing about it?'

How did this happen is honestly a tough one to be transparent about externally. In the

TFT has had it's share of rough patches. When a rough patch occurs, there are usually two immediate questions from players and devs. 'How did this happen?' and 'What are we doing about it?' How did this happen is honestly a tough one to be transparent about externally. In the
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One time early in my career, I pitched an idea for a game. My boss rejected the idea, saying it wasn't good enough. Oh well, it happens. I moved on to a different idea.

A week goes by, my boss seems confused and asks 'Why did you give up on that idea?'. I was very confused and

One time early in my career, I pitched an idea for a game. My boss rejected the idea, saying it wasn't good enough. Oh well, it happens. I moved on to a different idea. A week goes by, my boss seems confused and asks 'Why did you give up on that idea?'. I was very confused and
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Teamfight Tactics(@TFT) 's Twitter Profile Photo

Player damage, shop odds, 4-cost buffs, and a Yone nerf—just in time for Chibi Yone to arrive too…unlucky. 14.8 aims to catch up our 4-cost carries to the power of 3-cost reroll comps while also delivering a few quality-of-life changes and balance changes. Details in the notes:

Player damage, shop odds, 4-cost buffs, and a Yone nerf—just in time for Chibi Yone to arrive too…unlucky. 14.8 aims to catch up our 4-cost carries to the power of 3-cost reroll comps while also delivering a few quality-of-life changes and balance changes. Details in the notes:
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Wittrock(@WittyWittrock) 's Twitter Profile Photo

Here's the 20 new Artifacts and 5 new Support Items going Live with 14.9 (and PBE soon), primarily worked on by myself and Tim.

Excited to hear yall's thoughts on them! If you get a chance to play with any of them on PBE, feel free to report any bugs you run into here.

Here's the 20 new Artifacts and 5 new Support Items going Live with 14.9 (and PBE soon), primarily worked on by myself and @TheTruexy. Excited to hear yall's thoughts on them! If you get a chance to play with any of them on PBE, feel free to report any bugs you run into here.
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Teamfight Tactics(@TFT) 's Twitter Profile Photo

Behold, the scourge of azakana and fresh fruit alike 🍉Chibi Yone and Chibi Spirit Blossom Yone are joining TFT!

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Dev Hour #2 is up, where myself, Witty, and Giovanni go over EVERY 2 cost we've ever made and make a tier list of them. Check it out here: youtube.com/watch?v=A75kdo…

While this might just look like silly player facing content, it actually serves a couple very important purposes

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Teamfight Tactics(@TFT) 's Twitter Profile Photo

Coming to a PBE update near you: 20 new Artifacts!

Be sure to experiment with these powerful additions that come to PBE (soon) and live with Patch 14.9. To help you cook, we’re making EVERY PBE GAME over the weekend have 1 PORTAL OPTION for Artifact Anvil! Spoilers threaded:

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Riot Mort(@Mortdog) 's Twitter Profile Photo

Finished a run of Skul: The Hero Slayer. Fun little indie game with a shocking amount of variety in the combat. Some stuff I'd change for sure, but a LOT of good systems work in it. I had fun :)

Finished a run of Skul: The Hero Slayer. Fun little indie game with a shocking amount of variety in the combat. Some stuff I'd change for sure, but a LOT of good systems work in it. I had fun :)
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As I get older, it's fascinating watching history repeat itself or seeing the same phenomenon in many different examples. The latest one to catch my eye is PVP games and player excuses.

I remember going to the arcade and playing Street Fighter II or Mortal Kombat III and

As I get older, it's fascinating watching history repeat itself or seeing the same phenomenon in many different examples. The latest one to catch my eye is PVP games and player excuses. I remember going to the arcade and playing Street Fighter II or Mortal Kombat III and
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