PoHsuan_Lin.PNG(@PoHsuanLin) 's Twitter Profileg
PoHsuan_Lin.PNG

@PoHsuanLin

🇹🇼🇺🇸Gnomon 2024' | SCAD 2021' | 3D Rigger/ VFX / Digital Artist | TD of @PirateLesson | Email: [email protected] | l love birds ÒvÓ

ID:1058811578366201856

linkhttp://pohsuanlin.com calendar_today03-11-2018 20:02:06

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Rassoul Edji(@RassoulEdji) 's Twitter Profile Photo

Air Razor was the character that we spent the most time creating for Rise of the Beasts. She had 9 different variants, each of which had their own unique elements for how she fit into any given sequence.

We had a lot of back and forth between us and the client to…

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Glenn(@glytchbot) 's Twitter Profile Photo

Here is some of the shots I animated during my short time for Disney's Monster at Work S2! The whole team did such an awesome job on this season!

Outsourced artists were unfortunately not credited for Monsters at Work. Many such cases for TV anim.

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Darren Bartley(@fightpunch) 's Twitter Profile Photo

UNDERGROWTH

Lineup scale test, showing relative sizes. White Widow and Bee guy are getting a rework so they're AFK :)

UNDERGROWTH Lineup scale test, showing relative sizes. White Widow and Bee guy are getting a rework so they're AFK :)
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PoHsuan_Lin.PNG(@PoHsuanLin) 's Twitter Profile Photo

Finally getting the shapes down.
I did a lot of lerp() vex to manipulate velocity. As well as breaking ups sources.

Now I just need to up the rez and 💤

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