Matthew Ball(@ballmatthew) 's Twitter Profileg
Matthew Ball

@ballmatthew

Entrepreneur, advisor, angel investor (not a VC), inter/national bestselling author, and TV/film/game producer. Retired wildfire fighter, active battle royaler.

ID:2434397022

linkhttps://www.amazon.com/Metaverse-Revised-Updated-Building-Internet/dp/1324095288/ref=pd_ci_mcx_mh_mc calendar_today08-04-2014 21:38:01

709 Tweets

107,8K Followers

97 Following

Eric Seufert(@eric_seufert) 's Twitter Profile Photo

Interesting that, while Call of Duty Warzone: Mobile has unseated Monopoly Go for #1 Top Downloaded rank in Games, its Top Grossing rank is fairly modest. Also: it doesn't seem to have cannibalized installs or revenue from the original Call of Duty: Mobile.

Interesting that, while Call of Duty Warzone: Mobile has unseated Monopoly Go for #1 Top Downloaded rank in Games, its Top Grossing rank is fairly modest. Also: it doesn't seem to have cannibalized installs or revenue from the original Call of Duty: Mobile.
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Matthew Ball(@ballmatthew) 's Twitter Profile Photo

The NBA built a 27-million-pixel basketball court (700,000 square inches) for the All-Star Game

The display for the Apple Vision Pro (made by Sony) has 2 square inches... and 23 million pixels

fastcompany.com/91031565/how-t…

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Matthew Ball(@ballmatthew) 's Twitter Profile Photo

NYT-as-a-gaming company in another picture (Via ankbul, Scopely's founder and CTO)

Ranks third behind Call of Duty ($35 billion since 2002) and Monopoly Go ($2B+ in 11 months, biggest new game in years) on iOS

NYT-as-a-gaming company in another picture (Via @ankbul, Scopely's founder and CTO) Ranks third behind Call of Duty ($35 billion since 2002) and Monopoly Go ($2B+ in 11 months, biggest new game in years) on iOS
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Michael Dempsey(@mhdempsey) 's Twitter Profile Photo

Late to this article and praise but…I first met @kylesamani and Tushar Jain as they were starting Multicoin. In our first meeting, Kyle I believe was talking about this dev named FluffyPony (which admittedly made me a bit dubious) and Tushar was teaching us about tracking…

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Matthew Ball(@ballmatthew) 's Twitter Profile Photo

The Apple Vision Pro released two months ago. *If* you own it (and are not a developer), when did you last use it?

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Matthew Ball(@ballmatthew) 's Twitter Profile Photo

The New York Times is now a gaming company on the basis of customer time spent

(From ValueAct, Data estimated by Yipit, Source: sec.gov/Archives/edgar…)

The New York Times is now a gaming company on the basis of customer time spent (From ValueAct, Data estimated by Yipit, Source: sec.gov/Archives/edgar…)
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Matthew Ball(@ballmatthew) 's Twitter Profile Photo

I've known two founders to go through SPEEDRUN in the last year and they both benefited greatly and recommend it publicly and privately to all other gaming (and gaming adjacent) founders. Glad it's running back another edition so soon.

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Updated for Q1'24: Lifetime VC & PE direct investment in crypto start-ups now at $83B (*excludes secondary and retail)

▶ Half of this money is <2.33 years old (Dec 2021-)
▶ Q1'24 is first quarterly increase in two years, growing $650MM (+34%) over Q4'24
▶ Last four quarters…

Updated for Q1'24: Lifetime VC & PE direct investment in crypto start-ups now at $83B (*excludes secondary and retail) ▶ Half of this money is <2.33 years old (Dec 2021-) ▶ Q1'24 is first quarterly increase in two years, growing $650MM (+34%) over Q4'24 ▶ Last four quarters…
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Tim Smith(@timpaulsmith) 's Twitter Profile Photo

Matthew Ball Stephen Totilo One important factor is that almost all of the Monopoly Go marketing happened after the game launched, so they knew could spend <$500M profitably and recoup within weeks/months (vs spending a lot up front to make a game and having a big risk it might fail)

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One way to better understand gaming in 2024

Monopoly Go is the biggest game in years, generating $2B in 11 months

Stephen Totilo's GameFile reports the customer acquisition spend was 'under $500 million' - likely twice the *production budget* of The Last of Us 2, and more than…

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Ooph. Circana estimating that the 'optimistic case' for 2024 US consumer spend on video games is a 2% YoY decline (2023 was already 4.1% down from 2021 *before inflation*).

Circana warns it could be a 10% decline or worse.

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