Luis Quintero(@luisqtr0) 's Twitter Profileg
Luis Quintero

@luisqtr0

Developer and PhD researcher working on #virtualreality and #datascience.

ID:1074628737566760960

linkhttps://luisqtr.com/ calendar_today17-12-2018 11:33:51

56 Tweets

54 Followers

133 Following

David Sussillo(@SussilloDavid) 's Twitter Profile Photo

1/7
For the past decade, our team at Meta Reality Labs (previously CTRL-labs) has been dedicated to developing a neuromotor interface.

Our goal is to address the Human Computer Interaction challenge of providing effortless, intuitive, and efficient input to computers.

account_circle
Julie R Williamson(@JRicoWilliamson) 's Twitter Profile Photo

Evolution of passthrough over the past 4 years in 1 minute. The rate at which virtuality is becoming indistinguishable from reality is amazing. HCI researchers have a serious call to action to design for possible immersive futures.

account_circle
Cognitive3D(@Cognitive3D) 's Twitter Profile Photo

There is a paradigm shift from 2D screens to 3D worlds

As a VR/AR dev, you need to understand the evolution of metrics

Users are moving from content CONSUMPTION to content PARTICIPATION

Traditional analytics are NOT sufficient for capturing the full scope of immersive content

account_circle
Abdo El Ali(@abdoelali) 's Twitter Profile Photo

Join us at CWI DIS for a 1-yr Postdoc doing pure research 🧐. cc/ Pablo Cesar

• Fellowship: fellowship.ercim.eu/information
• D/L: Sept 30, 2023
• For intl. researchers
• Covers housing in Amsterdam
• Topics: affective interactive systems, social XR, ...

Reach out if applying

account_circle
Sterling Crispin 🕊️(@sterlingcrispin) 's Twitter Profile Photo

Vision Pro mega-thread 1/5:

My advice for designing and developing products for Vision Pro. This thread includes a basic overview of the platform, tools, porting apps, general product design, prototyping, perceptual design, business advice and more.

Disclaimer: I’m not an Apple…

Vision Pro mega-thread 1/5: My advice for designing and developing products for Vision Pro. This thread includes a basic overview of the platform, tools, porting apps, general product design, prototyping, perceptual design, business advice and more. Disclaimer: I’m not an Apple…
account_circle
Tim Cook(@tim_cook) 's Twitter Profile Photo

Welcome to the era of spatial computing with Apple Vision Pro. You’ve never seen anything like this before!

account_circle
AI Breakfast(@AiBreakfast) 's Twitter Profile Photo

Meta jumps years ahead with lifelike Avatars.

LLMs can be trained to speak like you.

Text-to-voice can sound like you.

The Simulation is coming.

account_circle
Pascal Bornet(@pascal_bornet) 's Twitter Profile Photo

Realtime emotion detection with is an impressive technological advancement, but can it truly capture the complexity of human emotions?

What do you think?

Credit: Rondinelli Morais

account_circle
Rowan Cheung(@rowancheung) 's Twitter Profile Photo

Today is GPT-4's 2-week anniversary.

Here are the top 20 most incredible things created by GPT-4 already:

(history unraveling before our very eyes)

account_circle
Luis Quintero(@luisqtr0) 's Twitter Profile Photo

This 200-page report by the European Commission summarizes the opportunities and challenges of in and . It also analyzes the potential of the European XR market.

Glad to be part of the team that prepared the report.

account_circle
Yi Shen(@pissang1) 's Twitter Profile Photo

Just recorded a demo of automatically converting 2D images into 3D mesh with a balloon/lego style. Still many trivial work need to be done on the UI. Icons and stickers in the demo are from Flaticon

account_circle
Joshua Bell(@JashoBell) 's Twitter Profile Photo

I am almost positive a similar resource exists (really feeling the tip-of-my-tongue sensation), but I couldn't find it so I felt compelled to publish this repo of VR research resources: github.com/JashoBell/vr-e…

account_circle
Luis Quintero(@luisqtr0) 's Twitter Profile Photo

We are demanding more from technology than video game consoles: to be realistic, support work, and understand users' environments. Yet, they need to account for hardware challenges regarding rendering, connectivity, weight, and battery life.

matthewball.vc/all/why-vrar-g…

account_circle
Luis Quintero(@luisqtr0) 's Twitter Profile Photo

Recommended webinar on how we can measure human behavior in VR. @Varjo and OpenBCI explaining how non-invasive sensing with Galea enable understanding of human cognition with data science, physiological data, and immersive applications.

youtu.be/KzGAC6WRDPg?t=…

Recommended webinar on how we can measure human behavior in VR. @Varjo and @OpenBCI explaining how non-invasive sensing with Galea enable understanding of human cognition with data science, physiological data, and immersive applications. youtu.be/KzGAC6WRDPg?t=…
account_circle
Dilmer Valecillos ᯅ(@Dilmerv) 's Twitter Profile Photo

The XR Interaction Toolkit For Unity Version 2.3 was released 🥳 and Unity pushed some of their most requested features.

📌 If and development sounds interesting for 2023 keep reading...

🧵Thread 👇

The XR Interaction Toolkit For Unity Version 2.3 was released 🥳 and @unity pushed some of their most requested features. 📌 If #VR and #AR development sounds interesting for 2023 keep reading... 🧵Thread 👇
account_circle
Jeff Rayner #XR #VR #AR #AVP(@theXRman) 's Twitter Profile Photo

We've just done a fascinating VR investigation - exploring creating the same experience in both Unity and Unreal... in VR and non-VR.

Read on for our summary

We've just done a fascinating VR investigation - exploring creating the same experience in both Unity and Unreal... in VR and non-VR. Read on for our summary
account_circle
Darius Clarke(@metaverseograph) 's Twitter Profile Photo

Dilmer Valecillos ᯅ VR is like reading a book. AR is like driving a car. You want to augment moving through the physical world at 60 mph for comfort, safety, & choices. But, a book can take you where your car can't, and your car can take you where a book can't. So, which is better a book or a car?

account_circle