Whew!!!! Definitely the hardest thing I've ever tried with CG, but here we go! Rigged photoscanned characters playing nicely with mocap data! This has been a dream for so friggin' long, I always left my environments empty cause I was terrified of CG people. #b3d
TIPS: XR Animator supports full body mocap with a strong sense of depth and 3D positioning. Whether you are sitting close to the cam or standing far away, your avatar will be properly positioned, providing an immersive 3D vision with just a webcam📷 #XRAnimator#VTuber
1. Recorded myself doing the actions 2. Used Mocap inside cascadeur to get some base reference frames 3. Hand animated all the joints and actions, compared to doing it inside UE5 cascadeur saves a lot of time