Apparance(@ApparanceUK) 's Twitter Profileg
Apparance

@ApparanceUK

Real-time procedural generation system with fully interactive node based live editing.

ID:718902784620437504

linkhttp://www.apparance.uk calendar_today09-04-2016 20:45:55

144 Tweets

358 Followers

0 Following

Sam Swain(@ga5p0d3) 's Twitter Profile Photo

Testing of new Apparance feature work, a quick asset pack based building is used to show of interactive in-view editing capabilities and object-object awareness and integration support.

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Apparance(@ApparanceUK) 's Twitter Profile Photo

Get the lowdown and story behind Apparance tools in this interview we did with 80 LEVEL!
📯Please share/like/follow for updates!

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Sam Swain(@ga5p0d3) 's Twitter Profile Photo

Following last week’s procedural sci-fi factory base-plate teaser I've written about the development process here: forums.apparance.uk/t/pipes-power-…

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Oliver Lawson(@ollylawson) 's Twitter Profile Photo

Also, this video (and much of my recent work) is made utilising insanely underappreciated Apparance middeware, which everyone should check out.

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Oliver Lawson(@ollylawson) 's Twitter Profile Photo

I'm starting a new procgen game project, and want to showcase as I develop it this year: a pretty ambitious game with ye olde (but realistic) towns.
Here's after the first few hours!

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Sam Swain(@ga5p0d3) 's Twitter Profile Photo

I am a big science fiction fan, but as an engineer have always preferred the harder sci-fi where the world has to be fully coherent and functionally believable. As a result, when fantasizing about making a 'factory builder' game I end up with some inordinately complex ideas. 😊

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Sam Swain(@ga5p0d3) 's Twitter Profile Photo

I’d like to share some of the procedural pipework I’ve been building in Apparance this autumn.

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Apparance(@ApparanceUK) 's Twitter Profile Photo

When you don't have an office to decorate so break out the virtual fairy lights in your procedurally generated garden...

Built with Apparance for Unreal, free to try now at: apparance.itch.io/apparance-demo…

When you don't have an office to decorate so break out the virtual fairy lights in your procedurally generated garden... Built with Apparance for Unreal, free to try now at: apparance.itch.io/apparance-demo… #UnrealEngine #UE5 #ProcGen #GameDev #Nanite #Lumen
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Apparance(@ApparanceUK) 's Twitter Profile Photo

Great to see Gloomhaven broadening its horizons! Good luck to Twin Sails on the console launch. Amazing to see Apparance in action on multiple platforms now as well!

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Apparance(@ApparanceUK) 's Twitter Profile Photo

As seen in our example project for , parameterisation of procedures is a key concept in Apparance.

Here we can see a procedural bookcase exposing Occupancy and Chaos params affecting quantity and uniformity of books.

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Apparance(@ApparanceUK) 's Twitter Profile Photo

A quick experiment Sam Swain whipped up in Apparance this week. Using to create a destructible environment.

4 hours of development and a LOT of fun...

🔊 Sound on for 💥+🎸

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