Morteza Ahmadi(@CgMort) 's Twitter Profile Photo

joe 1 HaloVFX Autodesk Maya Arnold number objects can effect sim speed a little, but it's not really that important, it's the high number of voxel and particles that slow down the simulation. and yes 3 hour is quite good for this sim, considering that bifrost is one the most accurate and high detailed solvers.

account_circle