Character Rigger and Technical Director Amrit Sapkota demonstrated a WiP utility script for Maya that lets its user to easily draw custom shapes for 3D characters' lips.
Full demo and more info: 80.lv/articles/wip-m…
#maya #maya 3d #autodeskmaya #characterart #technicalart
3D Animator Quentin Tireloque shared a new demo, showcasing some fluid Sekiro-inspired combat and movement animations made with Maya and Unreal Engine for a game.
Full demo here: 80.lv/articles/sekir…
#maya3d #unrealengine #animation #3danimation #gameplay #gamedev #sekiro
Latest environment work Misty Castle. Created with #UE5 and #SubstanceDesigner
artstation.com/artwork/8bRPnR
#gameart #gamedev #MadeWithSubstance #madewithunreal
ArtStation.com
#ArtStation #Maya3D #environmentart
Character Artist Nguyen Tran unveiled a realistic 3D recreation of The Lord of the Rings' Gandalf the Grey made using Maya, ZBrush, Substance 3D Painter, and Arnold:
80.lv/articles/reali…
#3dart #maya3d #zbrush #substancepainter #arnoldrender #xgen #marvelousdesigner #LOTR
Spent the last couple of month figuring out animation workflows in Ue5 while putting together a concept around the Igbo deity Ikenga. Excited to show you guys. Announcing the release date on Monday. #UnrealEngine 5 #maya3d #UnrealEngine #IgboAmaka #Igbos #ikenga #blackexcellence
Cut rendering costs without compromising. Learn more at bit.ly/3qMJedR
#GridMarkets #Houdini #c4d #b3d #maya3d #3ds #unrealengine #unrealengine 5 #ue5 #redshift #renderman #vray #arnold #mantra
Character Artist Ander Humbert has walked us through the working process behind the Adam Driver portrait, explaining how the character was made with Maya, Arnold, and Texturing XYZ's materials:
80.lv/articles/creat…
#ZBrush #Maya3D #ArnoldRender #texturingXYZ #3dart
Disney Animator Jordan Barg has shared a look at some self-made animation references created for 'this is where the traffic is' scene from #SpiderManAcrossTheSpiderVerse
Learn more: 80.lv/articles/anima…
#SpiderVerse #AcrossTheSpiderVerse #maya3d #animation #3danimation
Day 13:
Today I learnt about the different texturing and lighting tools in Maya ! ✨🎨
#60DaysOfLearning #LearningWithLeapfrog #LSPPD13 #Maya3D #LowPoly