Huge thanks to #TWC42 editors Maria K. Albert🌤, PhD and effie sapuridis, and article authors Welmoed Wagenaar, David Kocik, Celeste Oon and camille butera ✨🌿 for their wonderful reflections! 🌟
#TWC42 also features submissions from the 2023 Fan Studies Network North America (FSNNA) conference! Naomi Jacobs, Katherine Crighton, & Shivhan Szabo explore emotional responses & creative resonances in communal multimedia storytelling, using Twine to create a text-based game. bit.ly/3wyRRvK
In #TWC42 's first Symposium piece, Yvonne Gonzales & Celeste Oon engage in a conversation which sees them grappling with the interactions, or lack thereof, between their online selves & real-life selves. Read their academic dialogue here: bit.ly/49RDfFk
In 'Fandom and the Ethics of World-Making: Building Spaces for Belonging on BobaBoard,' Paul Ocone takes an in-depth look at #BobaBoard for #TWC 42 ! Read it at: bit.ly/43ZieaE #TWC #OTW
Matt Griffin and Greg Loring-Albright consider the platformer video game #AHatInTime as a case study in nostalgia, ideology, and (re)construction of community values in 'Platforming the Past: Nostalgia, Video Games, and A Hat in Time.' Read it in #TWC42 : bit.ly/4b6GLN4