Josef Pelz(@JosefPelz) 's Twitter Profile Photo

3D Physarum simulated and rendered in real-time. Simulation domain is 512x512x512 voxels, 2048x2048 particles simulated.
Done in TouchDesigner using compute shader.

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Josef Pelz(@JosefPelz) 's Twitter Profile Photo

Who would have thought that pieces like this can be created in TouchDesigner in ? I opened TD for the first time 6y ago. This system encapsulates a big part of what I learned simce.
If you’ve been a part of this journey, thank you! It’s been great. Let's see whats next!

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